GAMEPLAY PREVIEW
GAMEPLAY PREVIEW
TECHNICAL DETAILS
OVERVIEW
Word Cat is a game designed to help students in non-English speaking countries passively, specifically Vietnam, remember English vocabulary through intuitive swipe-and-match mechanics. By applying Spaced Repetition principles, the game ensures words are ingrained into long-term memory.
TAGS
GOALS
- Helping student to remember English vocabulary
- Integrating English knowledge into the game
Roles & Responsibilities
[01]GAME DESIGN
- Defines core gameplay and product positioning through market analysis.
- Writes comprehensive game design documents (e.g., gameplay, core loop, FTUE, systems, features).
- Utilizes AI pipelines to generate 200+ missions, reducing manual production time.
- Balances game systems (e.g., mission difficulty, rewards, prices).
- Integrates spaced-repetition methods to optimize vocabulary retention.
- Creates the complete visual identity, including UI systems and 2D assets
[02]OPERATION & GROWTH
- Partners with schools and educators to facilitate student adoption.
- Coordinates with external stakeholders to execute User Acquisition (UA) campaigns.
[03]QUALITY ASSURANCE
- Conducts end-to-end testing to ensure release stability.
- Documents technical bugs and design regressions for the engineering team.
