GAMEPLAY PREVIEW
GAMEPLAY PREVIEW
TECHNICAL DETAILS
ENGINE
Unity
Unity
PLATFORM
Android
Android
GENRE
Hyper-Casual Shooter
Hyper-Casual Shooter
TEAM SIZE
7
7
OVERVIEW
Immerse yourself in a gripping action game where you must navigate through challenging scenarios and utilize your shooting and sniper skills to complete each mission undetected.
TAGS
GOALS
- Exploring a new market
- Experimenting with new zombie pacing and shooting patterns
Roles & Responsibilities
[01]LEVEL DESIGN
- Established the core storyline and narrative arc, ensuring consistency across all game chapters.
- Designed 200+ playable missions and the endless loop feature.
- Configured gameplay parameters (e.g., speed, power, animation).
- Architected comprehensive enemy stat systems, defining core attributes and strategic vulnerabilities to ensure seamless difficulty curve and player engagement.
[02]SYSTEM DESIGN & BALANCING
- Designed and balanced core systems. (e.g., combat mechanics, player progression curves, mission pacing).
- Structured game economies (e.g., rewards, gun prices).
[03]LEADERSHIP
- Directed the product roadmap and sprint planning for a cross-functional team.
