GAMEPLAY PREVIEW

TECHNICAL DETAILS

ENGINE
Unity
PLATFORM
Android
GENRE
Hyper-Casual Shooter
TEAM SIZE
7

OVERVIEW

Immerse yourself in a gripping action game where you must navigate through challenging scenarios and utilize your shooting and sniper skills to complete each mission undetected.

TAGS

Zombie
Shooter
Offline
Mobile

GOALS

  • Exploring a new market
  • Experimenting with new zombie pacing and shooting patterns

Roles & Responsibilities
[01]LEVEL DESIGN
  • Established the core storyline and narrative arc, ensuring consistency across all game chapters.
  • Designed 200+ playable missions and the endless loop feature.
  • Configured gameplay parameters (e.g., speed, power, animation).
  • Architected comprehensive enemy stat systems, defining core attributes and strategic vulnerabilities to ensure seamless difficulty curve and player engagement.
[02]SYSTEM DESIGN & BALANCING
  • Designed and balanced core systems. (e.g., combat mechanics, player progression curves, mission pacing).
  • Structured game economies (e.g., rewards, gun prices).
[03]LEADERSHIP
  • Directed the product roadmap and sprint planning for a cross-functional team.